Training Reinforcement Learning Agents to React to an Ambush for Military Simulations
DOI:
https://doi.org/10.32473/flairs.37.1.135578Keywords:
Reinforcement Learning, Ray casting, Waypoints, Behavior representation, Navmesh, Military SimulationAbstract
There is a need for realistic Opposing Forces (OPFOR)
behavior in military training simulations. Current training
simulations generally only have simple, non-adaptive
behaviors, requiring human instructors to play the role of
OPFOR in any complicated scenario. This poster addresses
this need by focusing on a specific scenario: training
reinforcement learning agents to react to an ambush. It
proposes a novel way to check for occlusion algorithmically.
It shows vector fields showing the agent’s actions through
the course of a training run. It shows that a single agent
switching between multiple goals is possible, at least in a
simplified environment. Such an approach could reduce the
need to develop different agents for different scenarios.
Finally, it shows a competent agent trained on a simplified
React to Ambush scenario, demonstrating the plausibility of
a scaled-up version.
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Copyright (c) 2024 Timothy Aris, Volkan Ustun, Rajay Kumar
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.