TY - JOUR AU - Alvin, Chris AU - Bowling, Michael AU - Rivers-Green, Shaelyn AU - Siglin, Deric AU - Alvin, Lori PY - 2021/04/18 Y2 - 2024/03/28 TI - Toward a Competitive Agent Framework for Magic: The Gathering JF - The International FLAIRS Conference Proceedings JA - FLAIRS VL - 34 IS - 0 SE - Special Track: Artificial Intelligence in Games, Serious Games, and Multimedia DO - 10.32473/flairs.v34i1.128416 UR - https://journals.flvc.org/FLAIRS/article/view/128416 SP - AB - <p>Magic: The Gathering is a collectible card game that is traditionally a human-based game: two or more players compete with their own custom deck to eliminate their opponent(s). Magic has again surged in popularity with the release of Magic: Arena, a digital substitute for the physical card game. What Magic: Arena lacks is meaningful gameplay with a competitive, intelligent agent. We propose a strategy-based framework for basic decision making in Magic: The Gathering. We describe these procedures and provide experimental evidence for the effectiveness of our approach.</p> ER -