Development and Evaluation of a Virtual Reality Center of Pressure Movement System
PDF

Keywords

Virtual Reality
Locomotion Therapy
Patient Perception
Center of Pressure

How to Cite

Tulacro, M., Krupick, M., & Lura, D. (2025). Development and Evaluation of a Virtual Reality Center of Pressure Movement System. Aquila: The FGCU Student Research Journal, 9(2), 1–9. https://doi.org/10.24049/aq.9.2.2

Abstract

Rehabilitation typically increases a patient's recovery speed and allows them to become more self-sufficient. During rehabilitation, patients' perception and mindset has an impact on the quality and rate of their recovery. Virtual reality (VR) could play a significant role in rehabilitation to enhance positive patient perception and enthusiasm. Studies have found that participants in a VR program found more enjoyment during their rehabilitation than the non-VR equivalent. This study focused on the development of the hardware and software needed to implement a center of pressure and vertical ground reaction force-based VR movement system. Following development, the system was compared to thumb-stick controls by measuring exertion and immersion levels of users navigating a virtual reality environment while using an Oculus VR headset. During the experiment, each participant used either the novel system or a thumb-stick to control both movement speed and direction. The novel system was found to significantly increase player exertion and immersion levels relative to the thumb-stick controls. We hope that research performed may be used to create and/or improve virtual reality systems to assist in locomotion rehabilitation therapies. 

https://doi.org/10.24049/aq.9.2.2
PDF
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

Copyright (c) 2025 Morgan Tulacro, Michael Krupick, Derek Lura